Entry for Make the Cut contest

This is a bit of a late post, things has been pretty crazy busy now that it’s getting into show seasons. Back in April Adobe ran an editing contest to celebrate Adobe Premiere Pro’s 25th birthday. Contestants were to do their own version of Imagine Dragon’s “Believer” music video using pre-existing footage and some Adobe Stock footage that could be downloaded upon registering.

I found out about the competition rather late. In my opinion the contest wasn’t advertised that well, as I found out about it from a blog that has nothing to do with Adobe, and didn’t receive any emails before the competition started. After contemplating whether or not to participate (it was during busy times and there wasn’t that much time left in the competition), I decided that it was a good opportunity to work with well shot footage, and after editing for so many 48hours film competition, I was certain I could make something work.

Though there was no restriction on using Premiere Pro only, I decided to do mine solely in Premiere Pro, and decided to keep things clean cut and simple. The toughest part was deciding what narrative to go with as there was no brief. After watching all the footage and reading the song lyrics, I came up with a narrative I was happy with and started constructing the video. To be honest this was one of the tidiest timeline I’ve ever done. I had a small group of people (my colleagues) with to be my test audience after I finished a rough cut to make sure that they get the message I was trying to get across and that they could understand and follow the flow of the story.

My entry didn’t make the finals, but I had a lot of fun doing this, especially that this was the first music video I’ve ever done. Here’s my video, I hope you enjoy it.

 

https://www.behance.net/gallery/53315565/Adobe-Make-the-Cut-editing-contest

 

The Making of “DICKS” Short film [48hours 2016]

This was a super late post, but I was waiting for our film to be online first before posting this. This time, the 48hours film competition happened in September instead of on its usual slot in May (and at some point, April), which made it a bit tricky for both me and J because of our workload (and I bet a lot of other people too). J didn’t end up joining because he had to be away for work on the shoot weekend.

Team Puppyguts drew the genre “Punk movie” and I had a slight panic bubbling in me when I heard the news because that genre isn’t really my cup of tea. So on Friday night I spent some hours browsing through my DVD/bluray collection and online for punk movies, researching on editing styles.

I arrived on set around 3pm on the Saturday, which was a lot later than originally planned, but I was able to set up the on-set edit suite and straight onto footage dump as soon as I arrived. The team was already well into the shoot by this point and had quite a lot of footage for me to work on.

The shoot went through the night, we had A LOT to shoot, and I didn’t see a lot of it since I was editing at the same time. I did catch some of the shoot though, when I needed a break from staring at the screens (and also because my shoulders were going numb, and I needed to stretch my legs). We finished the shoot at 4am and we moved back to HQ where I continued editing.

This was the first time in my 48hours participation history that I didn’t sleep. I managed to spit out the rough cut by 8am though, and after some reviews and directions, I got the second cut done by 12pm (we had to cut out about 2 minutes out of the rough cut to get our film under 5 minutes in duration). Then after a few more tweaks, I finished the finished cut by 2pm, ready for the finishing touches. It was a personal record for me, and one that I’m super happy with.

We handed in with plenty of time to spare, and decided to stick around and watch the countdown, where I think someone missed the deadline by a few seconds. Overall it was the most relaxed Sunday of 48hours that I’ve ever experienced, and I was told that the team think so too. I was tired, but I was very happy with the film we made.

If you haven’t already, watch our film below, and check out more behind the scenes photos here. Make sure you also check out Puppyguts’ other films too :)

Photos copyright © 2016 Silver Duck. All rights reserved. silverduck.co.nz

Behind the scenes of “Beyond the Fridge”

We had an amazing time making “Beyond the Fridge”, we worked with such a wonderful team, and met amazing people. So here is behind the scene photos from “Beyond the Fridge”, if you haven’t watched it already, click here to watch the film.

Beyond the Fridge [Short Film]

Before there was Silver Duck, J and I joined Team PuppyGuts for 48Hours Film Competition this year. We got the genre Other Dimension. Our film, “Beyond the Fridge” is now online. Enjoy. View behind the scenes photos here.

Team name: Puppyguts
Genre: Other Dimension Movie
City: Wellington (NZ)

Here are this year’s required elements:
CHARACTER: Harper Harrison ‘thoughtless’
LINE: “oh really”
PROP: Bread
TECHNICAL ELEMENT: Match Cut/ Match Dissolve

RomDotCom is online (48HoursNZ 2014 entry)

Our short film for 48HoursNZ 2014 is now online.

As I have mentioned in my past entries, there are things I’m not happy with the result and there are things I would have done differently, but I learned a lot and it’s my first sole camera op.

Thank you to those who supported us during the weekend! Here goes “rom.com” by team #Brown

The 48Hours 2014 diary (with photos)

It has been awhile since I did this, but I thought this year I’d blog it again. I’d be honest, there are quite a few things I wasn’t happy with, and I would have done some things differently, but I still learned a lot and we got it done in time. So here we go:

Friday 4 April 2014 [DAY 1]

We got to the HQ just after 7pm, and I honestly thought my friend (who knew that I was hoping we wouldn’t get RomCom) was pulling my leg when he told us we got RomCom!!! Then it dawned on me that nope, it wasn’t a joke, we really did get RomCom. Oh dear.

Most of the team has gathered and started throwing around some ideas and it became clear rather quickly which direction the movie was going to take. We had some amazing props  and costumes available to us and the team was determined to use it. As I have mentioned in my last post, I felt like the props and costumes dictated the direction the film was going to, and we didn’t explore enough ideas that did not include these, so I personally didn’t agree with the approach, but in the end grin and bear it, and justified the decision with “it’s there might as well use it”. They are indeed, awesome props and costumes.

The team intro shoot

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It was a tight squeeze, I ended up going handheld for the in-booth shots

While they were working on the plot and story, four of us went up the road to a phone box to film our awesome team intro. I have to say I love the team intro and I had a lot of fun shooting it. It was also a good way to break into the weekend since it has been years since I handled a camera, so to say I was nervous to be the sole camera operator for this film was an understatement. But hey, I’m up for the challenge, but again, as I said in my last post, no matter how much I paid attention when someone else did it, and how many times I’ve read my cinematography book (I’ve read it MANY times, by the way, it is a good book), I lacked the experience. So this was a learning big curve for me. Another thing we didn’t realize until our shoot at the phone booth was how much traffic interfered with the shoot. We had to do so many takes because some cars went past, or motorbike, or a group of laughing teenagers, or drunken people, then you have the curious bystanders (and they were the most quiet, simply wanting to know what we were doing), and then… the plane that flew by. So it took us a very long time to get it right.

Since there was nothing else me and my partner could do on the night, we left the HQ earlier than anybody else. There was no point having too many people during the writing session, it would just create more problems.

Saturday 5 April 2014 [Day 2]

Getting ready

We arrived back at the HQ at 8am the next morning, and got the run down of the day and had a read of the script. I had to say though, the costume looked pretty complicated to put on and true enough, it took several people to help her put them on.

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The costume takes a lot of effort from everyone to put on

 

We then got ourselves ready for the first shoot, which happened just outside of the HQ. All I could say about this shoot was that my knees vs concrete = concrete wins. I had to simulate a drop (first person view), and dropping my knees to the concrete without moving the camera too much was harder than I originally thought. Initially we were going to put some pillow/some sort of padding on where I was meant to drop, but I’m not sure what happened to that. Luckily my jeans gave enough protection that I didn’t bruise my knees on that.

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Thank goodness for the people mover! It was very useful.

One of the blessings we had during the weekend was access to a people mover. It was extremely useful, especially that we had to shoot in so many locations and we had a lot of gear with us and props and costumes.

Battle scene shoot

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Our battle scene location

Our next shoot location was at Mount Vic. I must say it has a stunning view! And we were in luck because the weather was nice, and the sun was right where I wanted it for this shoot.

Some behind the scenes photos from this scene:

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The battle

We filmed a battle scene, and I spotted a perfect line formed by the sun and the trees where there was one half being dark and one half being light (I took the photo above after we finished shooting, so the sun has moved quite a bit by then). I thought that suited well with the baddie vs goodie battle scenario. I was feeling the disadvantage of my height though, J ended up bringing me a log so I could stand on it and reach the eyecup (there was too much glare for me to view it through the tiny screen).

The costumes and props looked amazing in the scene:

Break-up scene

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Stunning location for a shoot

Shortly after our battlescene shoot we headed to Breaker Bay (I think) to film our break up scene. The biggest challenge with this was the rocks. We couldn’t find  a cliff we could shoot at, so we used rocks by the water instead. Setting the tripod on top of the rocks were a little scary, and having to balance myself on those rocks were a different skill entirely.

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Before the shoot

 

J ended up squeezing in the tiny space between two rocks to catch the gigantic sword the cast had to throw because we didn’t want to damage the prop. I think at one point he got stabbed by it, luckily that sword only looked big and heavy, it’s actually really light. We also had a few audience when filming this scene from some bystanders who happened to be there to enjoy the view.

Pool game scene

Our next destination was The Office bar & cafe, who kindly let us use the space downstairs for our pool game scene, we fit lunch before the shoot though (thank goodness coz I was so hungry by then). As soon as I heard the word “pool” I immediately thought that it would be a continuity nightmare, and who knew… that was only one of the challenges. The shoot was a tough one, mainly because of the space setup, we could only shoot towards one direction (well 1.5, I suppose), because only 2 of the wall faces worked, and even then, there were quite a few things I didn’t want in shot but we couldn’t do anything about. This shot took much longer than anticipated, and quite frankly it was quite tiring too especially with 2 redheads in the small space with the low ceiling and it got hot pretty quickly. Both J and I also had a bit of a disagreement with the person who planned this scene, because both of us felt the need to shoot reverse shots, while he didn’t. In the end we ran out of time due to challenges we kept facing with this shot, and because the reverse shots weren’t planned, we had to let it go because the space was about to be open for public. We discovered later on that we really need that reverse shot.

The dates

With the pool scene done, it was close to sun set and had to chase the sun to the waterfront for multiple “date” scenes. We also came across another crew filming at this location. And after confirming that we had our proper permissions approved from the police, we went off and shot the scene. Our producer did a great job getting all of these logistics done to make sure we didn’t end up getting in trouble with law enforcements, considering we had weapons as props.

Though some might find this funny, we found this to be frustrating. We settled at the park for a change of scenery for our date scene, and the actors were on the grass. Then someone walked across my frame, sat down at one of the benches (he was in shot) and then gave me a smug look. I felt my anger simmering, but I re-framed to get him out of shot and continued on, until… that person pulled out his cellphone after cracking open a beer, and started talking loudly. At that point I looked at J who confirmed that he could pick up his conversation on his mic. But it didn’t end there… a woman walked towards him (who was the person at the other end of the line, because they soon hung up their phones), but stopped at the side bench (out of my shot), he walked towards her and pulled her to where he was and then… they rolled around on the grass and started MAKING OUT!!!! Good thing we managed to squeeze in some shots and get out of the vicinity. Some people are just unbelievable.

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We had a lot of wardrobe malfunction

We went to Opera House lane for our next dinner date shoot, and as soon as we got our clearance from the police, we blocked our shot. This is the part where I wished we had a dolly, and I noticed how bouncy I am while walking. Took us several attempts to get this one done, and by the time we were done, it was dark already. And oh by the way, another weird encounter, a person in a wheelchair came by with her care taker, and were doing something that we thought was weird in that alleyway, but because we couldn’t see what was going on due to the low light, it wasn’t until they were gone that we clicked on what might have just happened. That person just took a piss and the care taker was helping her. Don’t they know that there are security cameras on the location, and the public toilets are just across the road?

Mugging scene

From there we made a quick stop to grab props before heading to Combat Room, to film our mugging scene. This is where J told me that I had an inner Abrams in me. I framed a shot where a lens flare would hit nicely for our bad guy to come in, and it did the job really well to make him look menacing. The fight scene was short though, before the 48Hours weekend started I was hoping I’d be able to choreograph some fights in our film, but when it was determined that the theme was medieval, and it was with weapons, I couldn’t help but to feel slightly sad, because I have very little knowledge on weapon fights.

All I could do was to offer a few pointers in terms of the movements, and suggested that the bad guy had a sword as well because when we did our first block, it felt like the bad guy needed a weapon. So we brought in the short sword (I’m assuming it was a wakizashi – my Japanese sword knowledge isn’t great at all, forgive me if I got it wrong – I really need to attend the Aikido weapons classes). Originally this scene was almost shot at the Opera House lane because of that alleyway feel as well because it would saved us the trip, but J & I both insisted to change location and stick to the plan. We needed a new location to start with, and Combat Room entrance was a controlled environment, we wouldn’t have to deal with pedestrian traffic, especially for the type of shots we were doing, and we needed the extra lighting that Opera House Lane wouldn’t be able to provide.

The house scenes

We finished the mugging scene shot rather late, and I was hungry. Due to my dietary requirement it was hard to get anything to eat because crew meal had things I couldn’t eat, so I got some dinner before proceeding to our next shoot at the HQ. I was getting really worried that it was past 10PM and we have not finished filming yet. I’ve been in 48hours where we didn’t finish filming until late, but at that time it felt like there were still so many scenes to shoot and we were quickly running out of time.

So after filming our close ups (required camera move this year), and our internet browsing scene, we set up the place to look as if it was early morning. Thankfully we had redheads around and set it up on the balcony to simulate day time (it was 1AM at the time we shot the scene). It looked like we just turned on the sun… until we realized too late that there was a skylight in shot and it showed that it was night time outside. Oops.

The first and last date scene

I got home after that shoot around 2AM, had a quick shower and a power nap before heading into Crumpet bar for our last shoot at 3AM (the 2nd 3AM that is, due to daylight saving).

They were so kind to let us film there after closing time, which means we’d have full control of the environment, which was really good. One of the owners even appeared on screen as extra, and they made me my usual order of hot chocolate and made my morning that much better. The shoot went really smoothly and efficiently, which helped everyone because at that point everyone was very tired.

Sunday, 6 April 2014 [Day 3]

After 4 hours of sleep, we went back to HQ to see the progress and see if anything needs any re-shoot or foley or ADR. We ended up recording some sound effects, but didn’t have the time to do more or to do any ADR because by that time we were really close to deadline. At least we had time to colour grade. There weren’t much happening other than that though, we were focusing on getting it done.

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Almost there…

It was honestly very hard to let go of editing to someone else, especially when there were quite a lot of things that I felt needed some tightening and work, and there were shots that I wouldn’t have put in, or I’d choose a different take, and I also would have put them in a different order. Sadly there wasn’t any time for me to do any tightening or replacing, didn’t even have time to put a vignette on our film because it was close to hand-in time and we wouldn’t want to risk the rendering time. In saying that, there were a lot of things I wasn’t happy with my camera work either. If we had the time, I’d reshoot some.

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Made it to hand-in!

We handed in with 25 minutes to spare, there were quite a few people already there. We saw a few familiar faces, and also bumped into one of our friends who J & I worked with in our first three 48hours. As the countdown began, I felt relieved that it was about to be over, because I sure could do with some sleep. There was no dramatic last minute hand-in this year though, not in Wellington anyway (I saw the video on what happened in Auckland), but there was a team that made it in the last minute.

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Last minutes of 48Hours weekend

As the weekend came to a close, we said our goodbyes and headed home. Sadly this year I didn’t feel that satisfaction I’d normally feel after a 48Hours weekend, but on the plus side, I got some camera work done.

So now that the non-finalists can upload films, I hope I’d be putting ours up soon. Thank you to those who had supported us during the weekend :)

For those who don’t know, our team name is #Brown and our film title is “rom.com”

All images are © copyright of the photographer. You may NOT replicate, manipulate, modify, or use these images in any way without permission.

The things I learned from 48Hours Film Competition 2014

Every year is a different experience, even when it was with the same crew. The first 3 years my partner (at that time he was a work colleague) and I went into the competition with the team I founded, Two Redheads and a Blonde. It was a big learning curve and each year we came back stronger than the last. But due to some circumstances, the group separated. The next 3 years (2 for me, 3 for my partner) we went with my partner’s friend’s team (they change name every year, but the ones they used when me and/or my partner were involved are DeVito, Pants Optional, and Mechanically Separated Chicken). They had been participant of the competition since 48Hours started out, and they are a solid team. Their films are always punchy, short and to the point. It’s like being hit in the face when you didn’t see it coming, and was left with the throbbing to remind you that it happened.

Those of you who follow my Twitter and/or Facebook would know that I was involved in another 48Hours Film Making Competition last weekend. This time my partner and I joined our friend’s team, #Brown at the last minute. It was a whole different experience again, I did my very first sole camera op outside of Uni assignments (oh so many years ago!). It was a little nerve wrecking at first, but I gained confidence as the hours ticked by. Having used to take stills, I was happy framing the shots, but I had to frantically search my memories for the experiences from years back when I was handling video cameras more often in order to make the technicalities work. Overall, I am personally not happy with the result (though after the screening, I was slightly relieved at how the final product looks on the big screen). It’s that whole case of  “I would have done it differently”, and for the first time in my history of 48Hours participation, I felt defeated and unsatisfied. Please note that this post is my opinion alone, I do NOT speak for the team. In any case, it was still a production, we made a movie, and we made it in with 25 minutes to spare. The audience’s reaction was an encouragement, and I was happy to know that people still enjoyed it. But it also showed a lot of flaws I’m not happy with in my work. At the end of the day, I took home experience handling camera and pulling shots that I wouldn’t have gained otherwise, and met new friends, and for those, I am grateful.

So here are the list of things I learned this year, and I hope it could help someone else:

Apple box is not just for actors

I saw one of my friends who was a team mate in Two Redheads and a Blonde at the hand-in on Sunday, and when I told him that I pulled camera, he teased me, “So there are a lot of low angled shots then?”. LOL. He was right. So, I concluded that next time I’m operating a camera again, I’d bring an applebox with me. This year I had to tip toe/stood on a log/raised platform, and craned my neck to see the screen as I was too short to reach the eyecup.

Instant cinematographer, anyone?

Let me be clear, this year was the first time I was credited as a cinematographer (there are 3 of us listed there), honestly, that was me winging it. Thankfully I’ve paid attention when others did the work in the past, and I’ve read and re-read the Cinematography book I bought years ago, and I’ve been taking lots of still pictures lately, so I was able to pull it off without some major “oh crap” moments. I’m up for the challenge, but no matter how much you pay attention and how many times you’ve read the books, you’d still need the experience in order to do well. There are shots I am very unhappy with, but that was the best I could do with the limitations present at the time. I was surprised when I saw the final product that at least a couple of the shots I wasn’t happy with made it to the final cut, especially because we did another take that would have been better than that. But anyway, between me and my partner, we managed to work out most of it, while another scene was done by another cinematographer.

I’ve underestimated my steady hands

We didn’t have steady-cam, or glide-cam, or dolly, so we had to make do with what we had. My partner always told me that I have steady hands for picture taking. And I was surprised because when I was filming it, I thought they were a really rough, but when I watched the footage as it was being captured, I was pleasantly surprised to find out that they actually looked decent. Sure, it was still a little shaky and everyone could tell it was handheld, but nevertheless, it was decent. With more practice, I should be able to improve that.

A pool game scene is a continuity nightmare

First of all, thank you The Office for letting us use the space. The shoot would have been worse if we were following a game, but in our case, we weren’t. However, we still had to do multiple takes, and that means everytime we reset, we had to make sure everything looked the same in every shot. I think next time I’d suggest snooker instead, slightly simpler to keep track of.

Partnership goes a long way

We also discovered that my partner and I worked very well as a production team as well as post-production. It’s the “I speak your ‘language'” sort of thing that made us worked really well as a unit. I guess it helped by the fact that we worked together before we got together, and we already knew each other’s workflow and used to it too.

Check every windows and glass doors when shooting a day-time scene at night-time

This is better if you take a look at the picture below:photo 3

One our scenes was meant to show early morning (around breakfast time), but at the time we were shooting it, it was 1am on Sunday morning, and of course there was no sun. So we set up a redhead on the balcony outside the window. Once it was turned on with the curtains drawn, it really looked like early morning. So, once we were happy we started shooting, but it wasn’t until the final cut that we realized that we forgot there is a skylight in shot! And the blinds on the skylight was opened! Thankfully the skylight was on an angle and it was far enough not to be blatantly obvious, but it was still obvious (if you pay attention) that it was night time outside. We had a good laugh about it and file it as a lesson for next time.

It’s better safe than sorry

There are times when you’d think you don’t need to shoot reverse shot or another take, but in 48hours, it’s best if you do it anyway. Lack of sleep can affect your ability to plan, think, and execute tasks. Both my partner and I always do another take for safety, or shoot another angle we thought would work, based on the assumption that we may not have the time and/or the resources to re-shoot the scene if we need it, we also try to enforce this because we didn’t have reference monitor on site with us. On one of the shoots, the person directing that particular scene insisted we didn’t need a reverse shot, but both my partner and I felt that we needed it. In the end, we needed it and we didn’t have it, and the film ended up with a shot that wasn’t ideal for that scene. We couldn’t  go back and re-shoot, because we no longer had access to the venue. So, it’s better be safe than sorry.

Don’t get stuck on an idea… explore!

This is a similar situation I’m facing at work at the moment with a work colleague, and when given a free range, it could prevent you from creating something to your best potential. This year I found the team was faced with this problem. We had plenty of amazing props and costumes to use, but my partner and I felt like the potential plots the team came up with were dictated by the fact that we had those props there to use. Those props and costumes are there, yes, but it shouldn’t become something we MUST use (in the end I justified the team’s decision by thinking that the props are there, might as well use it, but I personally did not agree with that decision), because we didn’t really explore other potentially good ideas that didn’t include those props and costumes (which we didn’t actually need to pull of the genre we got).

Ungodly hours are your new bestfriend

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One of our shoots happened at 4am (or the 2nd 3am thanks to daylight savings) on Sunday morning. Sure, it’s an ungodly hour, and quite late for a shoot for 48hours standard, but we were shooting a bar scene at one of the local bars (beloved Crumpet, thank you so much for letting us do our shoot there), and when is the best time to shoot a bar scene? When it’s closed. You’d have full control of the room, the light, the music and/or other background noise, so those ungodly hours are your new bestfriends!

I found my inner Abrams!

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My partner laughed when he saw the framing I had set and told me “Well well! You’ve found your inner Abrams!”. Lens flare? Oh yeah! Though I think he said it because earlier that evening during another shoot on a different location, I also wanted a lens flare and had it in my frame at one point, but we didn’t end up shooting it because the timing was off and we didn’t have the time for it to come around again (the light source where the lens flare was coming from was a moving light, and wasn’t something we could control). Anyway, during the mugging scene shoot (thank you Combat Room for letting us use the space), I wanted to make the villain look menacing. The lighting, the hood and katana already made him look bad ass, but the lens flare made it better!

So hopefully you can find something useful here. I’m just sharing my experience this year shooting our 48hours film. For those of you who did the competition, hope you all had a fun time, and learned something new as well.

Our 48Hours 2014 film reviews are online

We had our 48Hours movie screening last night, and here’s what people are saying about our movie (You can also view this on the 48Hours Review Database).

Review by: holly-should (8/10)

Great actress as romantic interest, she played the part earnestly which made a funny and rather creepy film. Nice use of props/sets.

Review by: XVW_BC (7/10)

i had fun watching this film. female lead was especially awesome, cool character and awesome costume/prop stuff. yayyyyyy

Review by: turtle (5/10)

I loved the team intro! It was a fun film to watch with some likeable characters.

Review by: Giles (6/10)

Fun film to watch. More comedy than real romance, which is probably harder to pull off, but I enjoyed it and the costumes were great. Definitely one of the more likeable films of the heat.

Review by: goldpanda (6/10)

Great costumes and props. Enjoyable and funny film. Well done!!!

 

48Hours 2012 Dead Market [movie]

I only just realized that I haven’t put this up on my blog yet! So if you subscribed to my blog via email, I’m sorry for the backdate post.

Anyway, here’s the 48Hours 2012 movie, Dead Market:

The film made for the 2012 48 Hour Film Competition, Wellington, New Zealand by team “Mechanically Separated Chicken”

Sometimes when you are down on your luck, you just have to get up of that couch and go get em’ no matter how many people die.

2012 Rules:
Genre: Inspirational Movie
Character: Nicky Brick , an unlucky person
Prop: A leaf
Line of Dialogue: “I did that”
Camera Move: Slow Mo
Creation Time: 48 Hours

“P Butter” Reviews Online

Reviews from 48Hours Review Database on our movie “P Butter” below (or click here to view from the Review Database)

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“Another rather gross storyline, but fitted its genre effectively, had some funny moments and some strong performances. Production quality good, on the whole.” – by Joy Green (3.5 out of 5)

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“A guy finds a pube in his butter and after his flat mates won’t confess who did it, he gathers samples for analysis by his medical-science type buddy.

From the team that brought us “DeVito” and “Poultry Pounder 3″ this is another exercise in craziness! Love the phone comment after the hang-up (gets me everytime). Some nice split screen work at the beginning and, in general, this looks and sounds great. Probably didn’t sustain my interest throughout as much as the other two I mentioned above, but nice comedic touches and one thing this team always does well is to not try and fill the 7 minutes – it seems that if the story is done it’s done. Good lesson there.” – by MistaTeas (3 out of 5)

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